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  • Rag-Doll Babies.

    Head splitting, hardware accelerated, baby crushing action!

    Skydive1Skydive 2

    In a truly unique attempt to explore the hardware acceleration beta in Multimedia Fusion a developer known as PaulG has used babies falling from exhausting heights. The game features some decent rag-doll physics and excellent silhouetted graphics (most likely to censor the extreme body breaking injuries these babies endure).

    So how does it work?

    “The goal is to reach the end of the course within the alloted time and with at least one bone remaining in your little meatbags body

    It’s an excellent time waster and a great start to a new potential for MMF developers. Try it out here.

    4 Responses to “Rag-Doll Babies.”

    1. Ben says:

      This is basically the embodiment of awesome.

    2. JohnnyLook says:

      Is it just me or you’re turning this into a klik site instead of general indie site ?
      From your 12 posts only one is not referring to a klik game. :(

      There are already too much klik sites, please don’t turn toasface into just another one. :(

      He’s so cute. :,(

    3. Adamski says:

      lol, this is like a week old now.

    4. Tim says:

      Well Johnny, the idea is that people submit their news to the site, so if the majority of those are klikkers then the majority of news is going to be based around klik games…

      We still need to get more publicity from the indie gaming sector, and that will come soon :)

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